Centre for Ideas - Theses

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Now showing 1 - 5 of 5
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    Art & meaning in videogames
    Crago, Thomas Matthew ( 2018)
    This practice led interdisciplinary research explores intersections between videogame design and technology, the creative arts and philosophy. Through the development of a new interactive art work the project brings together practitioners in the visual arts, experimental music and gaming technology to develop new modes of virtual representation. Framed by specific philosophical concepts the research project opens up possibilities for the re-imagining of videogames as durational and interactive processes of self-actualisation and reflection. My research and creative practice concerned the collaborative development of a work that is ‘something like a videogame’. My intent was for the work (hereafter ‘Materials’) to uniquely and constructively explore interconnections between philosophy and art while remaining foremost a work of interactive entertainment. Materials sits notionally within the emerging genre of ‘art games’, but seeks to differentiate itself by virtue of a considered philosophical agenda and an entirely novel and multidisciplinary approach to the process of game development: an approach that has seen the work of ‘fine artists’ curated into end product. It was exhibited at the inaugural National Gallery of Victoria (NGV) Triennial, and its presence in a major institution as part of a large public show renders it further distinct, and offers up additional research and analytical potentialities. The work and research explored in this thesis shows that it is possible to blend talent and concepts from the seemingly disparate fields of videogame development, philosophy and art, to produce an experience that resonates with a broad audience.
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    Being occupier: a white Australian visual art practice that engages with the nature of belonging to settler culture
    Joy, Rachel ( 2018)
    This interdisciplinary, art-practice led research explores the relationship between art and questions of awareness, guilt and racism towards Indigenous people in this country. It asks how an art practice can help facilitate acknowledgement of Indigenous sovereignty and the continuing harm done by contemporary settler society. Through engaging with questions of identity and Heidegger's account of dwelling authentically, the research acts as a sensory provocation to destabilising settler subjectivity in Australia.
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    (K)rap(p): voice as gaze in the mundane
    Loughrey, Sean ( 2015)
    (K)rap(p): Voice as Gaze in the Mundane examines ekphrasis - the “telling of vision” - in contemporary art. Between the scenario of Samuel Beckett’s Krapp’s Last Tape; unorthodox voice recordings by Konstantin Raudive, recorded interviews and archived material relating to my deceased parents’ involvement in the Communist Party of Australia during the 1950s; a type of proletarianisation of the gaze, an ekphrastic dematerialisation and re-materialisation of vision is interrogated into political and uncanny dimensions. The ekphrastic relation to art is that of viewing and articulating, visually rendering an articulation as an inversion of ekphrasis. The sonorous act of verbalizing becomes visual representation, therefore art. Paradoxically the notion of what constitutes art is complicated by its own description. The research begins with the examination of art and voice in relation to ekphrasis, hypothesising whether ekphrasis might be made visible as art through its inversion and concludes with voice in relation to the spectral, invisible in both social and political terms, made visible through the unification of sound (voice recordings) and image (archival and artefact), in which selected audio and visual material are manipulated to form artwork. The exhibition created for this project was an accumulation of these manipulations, found and fabricated artworks in the form of photography, voice recordings and collated archival material including original documents regarding the Communist Party between 1948 and 1960. The selected material was presented with archaic voice recording equipment as part of the Installation project exhibited at the Margret Lawrence Gallery in February 2015. The exhibition was not just a product of research into the Communist Party of Australia, but of voice in the broader sense. Voice has been examined from multiple facets, in its many incarnations and it is through Samuel Beckett’s work and Raudive recordings that voice as a subject of the gaze has highlighted the uncanny potential of voice as gaze.
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    Beautiful little dead things: empathy, witnessing, trauma and animals' suffering
    MOWSON, LYNN ( 2015)
    This sculptural practice-led research investigates empathy, trauma and witnessing and the role of testimony in visual arts practice. The thesis argues that Edith Stein’s phenomenological account of empathy articulates an empathic encounter that recognizes the alterity of the other. Stein’s account, I argue, can be drawn out to include encounters with nonhuman animals and sculptural objects that resemble embodied forms. Responding to developments in my sculptural practice the research examined the possibility of visual art practices to bear witness to the ongoing suffering of animals: marking out the possibility for sculptural objects to perform as testimonial objects. As testimonial objects they attest to the trauma of the one who witnesses for the other. Ethical considerations in relation to materiality, representation and the position of one who testifies for, or on behalf of, the other are examined.
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    The telepathy project
    KENT, VERONICA ( 2012)
    The thesis comprises two interrelated parts: An exhibition of artwork generated by and in response to telepathic prompts and processes, including telepathic events made with people from around the world at varying physical distances and degrees of intimacy. These attempts/events manifest as curatorial projects, performances, conversations, lectures, photographic tableaux, drawings, paintings, dream interventions and group wall drawings. The second part of the thesis comprises a written dissertation that responds to and expands on the practice led research by introducing a range of thinkers, writers and artists who approach telepathy in their work. In particular it is concerned with the ways Sigmund Freud and Jacques Derrida apprehended and deployed telepathy in their writing. The text proceeds via a logic of association and assemblage – a telepathic writing – finding its precedent in Derrida’s Telepathe. Emerging out of this research is a discussion and performance of some of the anxieties generated in the practice and contained in the literature and current knowledge surrounding the questions telepathy poses for subjectivity, interpretation and meaning making. This has been achieved by shifting some of the questions telepathy posed to Freud and Derrida et al. to a contemporary art practice. This shift has allowed new nuances in the discourse around telepathy to emerge and it is this that comprises the research’s original contribution to knowledge.