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    Realising Middle-earth: production design and film technology
    CUBITT, SEAN (Manchester University Press, 2008)
    Miniatures, bigatures, digital mattes, 3D animation, costume, set and prop design, forced perspective, location and studio shoots all contributed to the creation of Middle-earth. The panoply of visual effects LOTR uses to build Middle-earth’s image has become familiar, not just from the films but also from television specials, websites, DVD appendices and commentaries, and the remarkable travelling Exhibition. Armour, prosthetics, stunt and miniature doubles, animal wranglers, blue screen, and the Massive intelligent agents are part of our language now. Weta Workshop and Weta Digital, with their army of collaborators did more than visualise the most-read – and most-imagined – book of the twentieth century. They realised the script, made real the fictional world where the narrative would take place. The challenge of realisation is in some sense the challenge of cinema itself – the French even use the word réalisation to describe filmmaking. Realising Middle-earth is both a technical challenge and a special kind of problem in realism, the aesthetic field dealing with depictions of reality (as in documentary) and the illusion of reality (as in dramatic fiction). Most complicated of all is the realisation of a world whose highest technology, the explosive device in the culvert of the Deeping Wall, is portrayed as the work of Saruman’s dark arts. Tolkien’s hatred of industrialisation comes through in the firepits of Isengard. Yet the films depend on the use of and innovation in new media technologies, and much of our viewing pleasure comes from appreciating the craft that has gone into them. We watch entranced by a double magic: the fascination of illusion, and the fascination of how it has been achieved.
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    Epic fantasy and global terrorism
    GELDER, KEN (Rodopi, 2006)
    There are many cues for an article like this, which looks at J.R.R. Tolkien’s The Lord of the Rings - and in particular, the recent films of the trilogy, directed by Peter Jackson - alongside recent commentaries on, and anxieties about, the rise of global terrorism and the ‘war on terrorism’. There have already been links drawn between these events and literary texts, of course: for example, Jason Epstein has compared the United States, in its pursuit of terrorists, to Melville’s Ahab. But a more relevant cue comes from an article in the New Left Review by Mike Davis, which situates the aeroplane bombings of the World Trade Centre buildings in New York on September 11th 2001 in the context of fantastic images of the fire-storming of Lower Manhattan in a work by H.G. Wells, War in the Air, published eighty-four years earlier in 1907. Under zeppelin attack by Imperial Germany, ‘ragtime New York’, as Davis describes it, ‘becomes the first modern city destroyed from the air’. Davis is one of a number of commentators on S11 who reads the reality of the event through the logic of fantasy, as if it was a moment of terror, or terrorism, that made it impossible to distinguish between the two: ‘the attacks on New York and Washington DC were organised as epic horror cinema with meticulous attention to mise en scene. Indeed, the hijacked planes were aimed to impact precisely at the vulnerable border between fantasy and reality’ (p.37). That phrase - ‘the vulnerable border between fantasy and reality’ - also resonates with anxieties about terrorist activity itself, planned and executed (in this case) from within the borders of the US, and so speaking to America’s own sense of border vulnerability: of the possibility that the outside is already or always inside.