School of Culture and Communication - Research Publications

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    But, Who, Derrida?
    MCQUIRE, SCOTT ( 1990)
    This essay investigates the politics of reading and interpretation using the critical framework articulated by Jacques Derrida. It argues against hasty dismissal of Derrida’s work by those who claim to be supporting ‘face-to-face social relations'. Instead, it suggests that a critical understanding of contemporary culture, characterized by the heightened importance of media technologies, should begin from Derrida’s critique of the philosophy of presence, including the social relations of time in which it is implicated.
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    Digital dialectics: the paradox of cinema in a studio without walls
    MCQUIRE, S. ( 1999)
    This essay presents a brief history of the impact of digital technology on cinema. Drawing on original interviews with leading Australian film makers, it firstly examines how changes in technology are affecting contemporary film production. It then extends this analysis to consider the implications of such changes for contemporary film theory.
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    The uncanny home: television, transparency and overexposure
    MCQUIRE, SCOTT ( 1997)
    I recently read a description of the house which is currently being built for Microsoft cyber-baron Bill Gates. Gates conceived his new residence as a state of the art merging of computer technology with architecture. At an estimated cost of $50 million, the house will naturally boast all the standard automated functions such as climate control and electronic security systems, as well as a few extras like a hot tub which switches itself on as soon as the master's car enters the grounds.
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    'The go-for-broke game of history': the camera, the community and the scene of politics
    MCQUIRE, SCOTT ( 1994)
    Contemporary transformations in communication technologies – such as the digitalization of traditional photography, the proliferation of new delivery systems for television, the merging of camera, computer and television systems in fully ‘interactive’ media, Virtual Reality – have generated considerable debate. The fact that these debates now extend across was are often isolated discourses, linking technical manuals to corporate agendas and government policies, while granting cultural theory its place in the sun of the popular media, registers the extent to which these shifts are perceived to intervene at the fundamental levels of social life.