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Computing and Information Systems - Research Publications
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ItemThose LED-Lit Water-Kooled Multi-Screen Streamline BattlestationsGibbs, M ; Carter, M ; Nansen, B (Association of Internet Researchers, 2017-10-19)Battlestations are customized desktop computers, typically devoted to gaming. In this paper we present analysis of the all-time top 50 up-voted battlestations on the /r/battlestations subreddit. Through an examination of these highly commended battlestations and the community criteria defining a “good” battlestation we provide insights into the material culture of computer customization and its significance within an internet gaming sub-culture.
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ItemProxy Users, Use By Proxy: Mapping Forms of Intermediary InteractionNansen, B ; Wilken, R ; Kennedy, J ; Arnold, M ; Carter, M ; Gibbs, M ; Ploderer, B ; Carter, M ; Gibbs, M ; Smith, W ; Vetere, F (ACM, 2015-12-17)
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ItemKitchen Kinesics: Situating Gestural Interaction within the Social Contexts of Family CookingNANSEN, B ; Davis, H ; Vetere, F ; Skov, M ; Paay, J ; Kjeldsov, J ; Robertson, T ; O'Hara, K ; Loke, L ; Wadley, G ; Leong, T (ACM Press, 2014)
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ItemAn Internet of Social ThingsNANSEN, B ; van Ryn, L ; Vetere, F ; Robertson, T ; Brereton, M ; Douish, P ; Robertson, T ; O'Hara, K ; Loke, L ; Wadley, G ; Leong, T (ACM Press, 2014)
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ItemSelfies at Funerals: Remediating rituals of mourningGibbs, M ; CARTER, M ; Nansen, B ; Kohn, T (Association of Internet Researchers, 2014)
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ItemNo Preview Available#funeralCARTER, M ; Gibbs, M ; Nansen, B ; Arnold, M (Association of Internet Researchers, 2014)In this paper we highlight preliminary findings from a study at the intersection of Instagram use and funerary practices. This study analyses photographs tagged with “#funeral” and contributes to research into death and digital media by extending the focus from social networking sites such as Facebook to consider the photo-sharing application Instagram, and how different media platforms are connected with the physical event of funerals. By categorizing photos tagged with “#funeral” on Instagram we show how media architecture and use shapes a complex ecology of grieving practices, with distinct differences from practices that have coalesced around other social media platforms. We consider the collision of digital culture and traditional memorializing practices, and suggest the need for further work that attends to the variety of social media being mobilized in death, grieving and commemoration, as well as to the ways platforms become entwined with physical places and rituals.
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ItemUsers and non-users of next generation broadbandNansen, B ; Arnold, MV ; Wilken, R ; Gibbs, MR (Association of Internet Researchers, 2013)
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ItemNo Preview AvailableHabituated Interaction and Social ObjectsNansen, B ; Vetere, F ; Robertson, T ; Brereton, M ; Durick, J (BCS - The Chartered Institute for IT, 2013)
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ItemScreen ecologies, multi-gaming and designing for different registers of engagementCarter, M ; Nansen, B ; GIBBS, MR ; Nacke, LE ; Graham, TCN (ACM Press, 2014)In this paper, we propose the notion of screen ecologies and argue for its importance in the study of contemporary digital game play. We draw on findings from a range of studies to highlight the interplay between screen ecologies, game design, and registers of engagement. We discuss how game play is increasingly mediated by multiple screen configurations, and in turn, how the design of different games are suited to or appropriated within these different screen ecologies. From this analysis we propose a number of modalities of game-engagement that we argue will assist further HCI research into game design and player experience research.
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ItemParadigms of games research in HCI: a review of 10 years of research at CHICarter, M ; Downs, J ; Nansen, B ; Harrop, M ; GIBBS, MR ; Nacke, LE ; Graham, TCN (ACM, 2014)In this paper we argue that games and play research in the field of Human-Computer Interaction can usefully be understood as existing within 4 distinct research paradigms. We provide our rationale for developing these paradigms and discuss their significance in the context of the inaugural CHI Play conference.