Computing and Information Systems - Research Publications
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ItemDeath and the Internet: Consumer issues for planning and managing digital legacies (2nd edition)Nansen, B ; van der Nagel, E ; Kohn, T ; Arnold, M ; Gibbs, M (Australian Communications Consumer Action Network, 2017-12-01)
ItemMobilising Children: The role of mobile communications in child mobilityNANSEN, B ; Carroll, P ; Gibbs, L ; MacDougall, C ; Vetere, F ; Ergler, C ; Kearns, R ; Witten, K (Routledge, 2017)This edited collection brings together different accounts and experiences of children s health and wellbeing in urban environments from majority and minority world perspectives.
ItemResearching Death Onlinevan Ryn, L ; KOHN, T ; Nansen, B ; Arnold, M ; Gibbs, M ; Hjorth, L ; Horst, H ; Galloway, A ; Bell, G (Routledge, 2017)Death now knocks in a digital age. When the time is nigh, whether from natural causes at a ripe age, or from accidents or illness when young, the word goes out through a range of technologies and then various communities gather offline and online. Digital ethnography in this “death” sphere has been growing in form and possibility over the past two decades as various platforms are designed and become occupied with the desires of the living and dying. Online funerals and commemorative activities are now often arranged alongside the perhaps more somber rites of burial or cremation (Boellstorff 2008, 128). Services such as LivesOn promise that we shall be able to “tweet” beyond the grave; members of online communities encounter each other on commemorative online sites where they grieve for a shared friend but never meet each other “in person”; and it is predicted that soon there will be more Facebook profiles of the dead than of the living.
ItemThose LED-Lit Water-Kooled Multi-Screen Streamline BattlestationsGibbs, M ; Carter, M ; Nansen, B (Association of Internet Researchers, 2017-10-19)Battlestations are customized desktop computers, typically devoted to gaming. In this paper we present analysis of the all-time top 50 up-voted battlestations on the /r/battlestations subreddit. Through an examination of these highly commended battlestations and the community criteria defining a “good” battlestation we provide insights into the material culture of computer customization and its significance within an internet gaming sub-culture.