Computing and Information Systems - Research Publications

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    Scicurious as method: Learning from GLAM Young People Living in a Pandemic about Cultivating Digital Co-Research-Creation Spaces that Ignite Curiosity and Creativity
    Coleman, K ; Healy, S ; Wouters, N ; Martin, J ; Campbell, L ; Peck, S ; Belton, A ; Hiscock, R ; Kara, H ; Khoo, S-M (Policy Press, 2020)
    Could COVID-​19, this unexpected crisis, act as a comma 6 in a co-​research-​creation project to become a breathing space and not a full stop? Maybe this pause is a colon: the two different periods of the project (and life in general) on either side of the pandemic, equally important and dependent on each other for full meaning. In this chapter, we tell the story of how a co-​research-​creation event (the Sci Curious Project) unfolded before and during the COVID-​19 pandemic 7 ; the lead-​up to its irruption (St. Pierre, 1997) and then what came after. ‘Scicurious as method’ emerged out of the unexpected pause and recalibration of the project; a method that emphasizes the creation of research spaces that activate scicuriosity in situated practice. We understand scicuriosity as emerging from collaborative research-​creation events that ignite curiosity and creativity. Scicurious as method is presented through an encounter with speculative fiction and scicurious zine travels. Scicurious as method has significant ethical implications, these reify the potential of co-​designed speculative inquiries with creativity and curiosity at their heart. This is, in part, due to its contingency on cultivating digital co-​research-​creation spaces that enfold rather than eschew the analogue and highlight the joyous potential of a deeply situated, co-​designed speculative inquiry; an inquiry with galleries, libraries, archives and museums (GLAM) young people living in a pandemic.