School of Historical and Philosophical Studies - Research Publications

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    Robot death care: A study of funerary practice
    Gould, H ; Arnold, M ; Kohn, T ; Nansen, B ; Gibbs, M (SAGE PUBLICATIONS INC, 2021-07)
    Across the globe, human experiences of death, dying, and grief are now shaped by digital technologies and, increasingly, by robotic technologies. This article explores how practices of care for the dead are transformed by the participation of non-human, mechanised agents. We ask what makes a particular robot engagement with death a breach or an affirmation of care for the dead by examining recent entanglements between humans, death, and robotics. In particular, we consider telepresence robots for remote attendance of funerals; semi-humanoid robots officiating in a religious capacity at memorial services; and the conduct of memorial services by robots, for robots. Using the activities of robots to ground our discussion, this article speaks to broader cultural anxieties emerging in an era of high-tech life and high-tech death, which involve tensions between human affect and technological effect, machinic work and artisanal work, humans and non-humans, and subjects and objects.
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    The disposition of the destitute
    Arnold, M ; Nansen, B ; Kohn, T ; Gibbs, M ; Harewood Gould, H (Council to Homeless Persons, 2019)
    The final disposition is a term used by people in the funeral industry to refer to the burial or cremation of a dead person. The final disposition is a profoundly important event, not simply a pragmatic or material process, and its significance is expressed through ritualised performances. The disposition and its rituals are shared and communal, involving ceremonies attended by the deceased’s family, friends, and community, whilst less indirectly the disposition is shared by wider social norms and values around the proper treatment of the deceased body. Although the disposition is common to us all, then, it is also a personalised event in which the particularity of the life lived is recognised. Similarly, the place of interment, whether body or ashes, is named and marked to recognise the individual life of the deceased. Places of interment are thus not only identified, but are also accessible to family, friends and community, for the purpose of ongoing visitation and remembrance.
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    ‘Death by Twitter’: Understanding false death announcements on social media and the performance of platform cultural capital
    Nansen, B ; O'Donnell, D ; Arnold, M ; Kohn, T ; Gibbs, M (University of Illinois Libraries, 2019)
    In this paper, we analyse false death announcements of public figures on social media and public responses to them. The analysis draws from a range of public sources to collect and categorise the volume of false death announcements on Twitter and undertakes a case study analysis of representative examples. We classify false death announcements according to five overarching types: accidental; misreported; misunderstood; hacked; and hoaxed. We identify patterns of user responses, which cycle through the sharing of the news, to personal grief, to a sense of uncertainty or disbelief. But we also identify more critical and cultural responses to such death announcements in relation to misinformation and the quality of digital news, or cultures of hoax and disinformation on social media. Here we see the performance of online identity through a form that we describe, following Bourdieu as ‘platform cultural capital’.
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    Ludic Ethics: The Ethical Negotiations of Players in Online Multiplayer Games
    Sparrow, LA ; Gibbs, M ; Arnold, M (SAGE Publications, 2020-01-01)
    This study introduces the ludic ethics approach for understanding the moral deliberations of players of online multiplayer games. Informed by a constructivist paradigm that places players’ everyday ethical negotiations at the forefront of the analysis, this study utilises a novel set of game-related moral vignettes in a series of 20 in-depth interviews with players. Reflexive thematic analysis of these interviews produced four key themes by which participants considered the ethics of in-game actions: (1) game boundaries, (2) consequences for play, (3) player sensibilities, and (4) virtuality. These results support the conceptualisation of games as complex ethical sites in which players negotiate in-game ethics by referring extensively – although not exclusively – to a framework of ‘ludomorality’ that draws from the interpreted meanings associated with the ludic digital context.
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    Digital housekeepers and domestic expertise in the networked home
    Kennedy, J ; Nansen, B ; Arnold, M ; Wilken, R ; Gibbs, M (Sage Publications, 2015-11-01)
    This article examines the distribution of expertise in the performance of ‘digital housekeeping’ required to maintain a networked home. It considers the labours required to maintain a networked home, the forms of digital expertise that are available and valued in digital housekeeping, and ways in which expertise is gendered in distribution amongst household members. As part of this discussion, we consider how digital housekeeping implicitly situates technology work within the home in the role of the ‘housekeeper’, a term that is complicated by gendered sensitivities. Digital housework, like other forms of domestic labour, contributes to identity and self-worth. The concept of housework also affords visibility of the digital housekeeper’s enrolment in the project of maintaining the household. This article therefore asks, what is at stake in the gendered distribution of digital housekeeping?
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    Social Media in the Funeral Industry: On the Digitization of Grief
    NANSEN, B ; Kohn, ; Arnold, ; van Ryn, ; Gibbs, (Broadcast Education Association, 2017)
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    An Ontography of Broadband on a Domestic Scale
    ARNOLD, M ; Nansen, B ; Kennedy, J ; Gibbs, M ; Harrop, M ; Wilken, R (Transformations Journal, 2016)
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    Digital ethnographic techniques in domestic spaces: Notes on methods and ethics
    Nansen, B ; Kennedy, J ; ARNOLD, M ; Gibbs, M ; Wilken, R (Visual Methodologies, 2015)
    This paper reflects on the opportunities provided by the use of novel digital ethnographic methods for gaining insights into the changing uses of broadband internet and digital media in everyday domestic spaces, as well as the new kinds of methodological and ethical issues that are raised by these techniques. It begins by describing the research context, rationale, and methodology for deploying mobile devices, digital ethnographic software, and visual tasks in domestic spaces, which sought to encourage and empower participants to actively produce and interpret visual data. In particular, we describe how these digital ethnographic techniques aimed to overcome some of the limitations of traditional media ethnography in domestic spaces. We go on to describe a number of ethical implications, both anticipated in the research design and emerging during the introduction and early period of household data collection within the longitudinal study. These included issues of gaining informed consent and participant burden, given the disruptive qualities of the mobile device, ethnographic software and visual tasks, and the creative and technical competence required to complete the research tasks. We conclude with a discussion of the benefits and challenges of these digital ethnographic techniques, and note how the research methods have undergone collaborative modification in response to the ethical challenges encountered by participants.This paper reflects on the opportunities provided by the use of novel digital ethnographic methods for gaining insights into the changing uses of broadband internet and digital media in everyday domestic spaces, as well as the new kinds of methodological and ethical issues that are raised by these techniques. It begins by describing the research context, rationale, and methodology for deploying mobile devices, digital ethnographic software, and visual tasks in domestic spaces, which sought to encourage and empower participants to actively produce and interpret visual data. In particular, we describe how these digital ethnographic techniques aimed to overcome some of the limitations of traditional media ethnography in domestic spaces. We go on to describe a number of ethical implications, both anticipated in the research design and emerging during the introduction and early period of household data collection within the longitudinal study. These included issues of gaining informed consent and participant burden, given the disruptive qualities of the mobile device, ethnographic software and visual tasks, and the creative and technical competence required to complete the research tasks. We conclude with a discussion of the benefits and challenges of these digital ethnographic techniques, and note how the research methods have undergone collaborative modification in response to the ethical challenges encountered by participants.
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    Posthumous personhood and the affordances of digital media
    Meese, J ; Nansen, B ; Kohn, T ; Arnold, M ; Gibbs, M (Taylor and Francis, 2015-01-01)
    This article identifies and outlines some of the more prominent ways that digital media can extend one’s personhood following death. We consider three examples: when the digital persona of the deceased continues to interact with the living through a human surrogate; the emergence of autonomous and semi-autonomous software enabling the dead to use social media to intervene in current events; and finally the operation of algorithmic presence services like Eterni.me, where artificial intelligence creates a re-enlivened form of the deceased. Situating these examples in relation to sociological, anthropological and cultural literature foundational to ideas of distributed personhood and posthumous symbolic immortality, we suggest that digital codes and computational texts stand as key sites for contemporary forms of ‘distributed personhood’, including posthumous personhood. We then extend this body of literature by examining how the discursive politics of social media contributes to a social and commercial context, which supports ongoing interactions with the dead online. Through this process, we suggest that the persona of the dead, which remains after bodily death, can continue to maintain meaningful posthumous relationships with the living, presenting a new perspective on how we interact with the dead through digital media.
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    Dwelling with media stuff: latencies and logics of materiality in four Australian homes
    Nansen, B ; Arnold, M ; Gibbs, M ; Davis, H (SAGE PUBLICATIONS LTD, 2011-08)
    Extending research into material, media, and cultural geographies of the home, our interest turns to the spatiotemporality of dwelling with information and communication technologies. We pose a number of questions: How do inhabitants and their media stuff adapt to the more rigid physical spaces of a building? How does the building respond to the more rapid changes to dwelling produced by this media stuff? And how are these differing times synchronised? In answer to these questions we present four case studies of homes in Melbourne, Australia, each representative of a particular strategy of synchronisation. They are: the found home, the imagined home, the designed home, and the renovated home. We identify logics informing these homes: the first naturalises the choices made, the second rationalises choices, and the third is one in which dwelling and (re)building are intertwined.