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dc.contributor.authorDe Giacomo, G
dc.contributor.authorLespérance, Y
dc.contributor.authorPearce, AR
dc.date.available2014-05-22T04:45:32Z
dc.date.issued2010-01-01
dc.identifier.citationDe Giacomo, G., Lespérance, Y. & Pearce, A. R. (2010). Situation calculus-based programs for representing and reasoning about game structures. Proceedings of the International Conference on Knowledge Representation and Reasoning, pp.445-455. Association for the Advancement of Artificial Intelligence.
dc.identifier.isbn9781577354512
dc.identifier.issn2334-1025
dc.identifier.urihttp://hdl.handle.net/11343/31968
dc.descriptionInternational Conference on Principles of Knowledge Representation and Reasoning (KR)
dc.publisherAssociation for the Advancement of Artificial Intelligence
dc.sourceProInternational Conference on the Principles of Knowledge Representation and Reasoning (KR 2010)
dc.subjectArtificial Intelligence and Image Processing
dc.titleSituation calculus-based programs for representing and reasoning about game structures
dc.typeConference Paper
melbourne.peerreviewPeer Reviewed
melbourne.affiliationThe University of Melbourne
melbourne.affiliation.departmentComputer Science and Software Engineering
melbourne.source.titleProceedings of the International Conference on Knowledge Representation and Reasoning
melbourne.source.pages445-455
melbourne.publicationid147272
melbourne.elementsid324193
melbourne.contributor.authorPearce, Adrian
dc.identifier.eissn2334-1033
melbourne.accessrightsThis item is currently not available from this repository


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