Towards a "personal cost" model for end-user development
AuthorFarmer, Roderick A.; HUGHES, BADEN
Source TitleProceedings, 6th ACM SIGCHI New Zealand chapter's international conference on Computer-human interaction: Design centered HCI
PublisherAssociation for Computing Machinery
AffiliationEngineering: Department of Computer Science and Software Engineering
Document TypeConference Paper
CitationsFarmer, R. A., & Hughes, B. (2006). Towards a "personal cost" model for end-user development. In, Proceedings, 6th ACM SIGCHI New Zealand chapter's international conference on Computer-human interaction: Design centered HCI, Christchurch, New Zealand.
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© 2006 Association for Computing Machinery. Publisher PDF version is restricted access in accordance with the ACM policy.
Software cost estimation techniques are used to provide a useful measure of the complexities, efforts, and costs involved in system development. Despite three decades of research on software cost estimation, the research community has yet to provide a viable model for End-User Development (EUD) environments. This is both surprising and significant as EUD has been estimated to account for somewhere between 80--95% of all personal software development activities worldwide. As EUD is predominantly idiosyncratic, self-determined and opportunistic, existing cost estimation techniques are either inappropriate, overly complex or insufficient. In response, we present a novel "personal cost" estimation model for EUD. This model reflects key features of non-professional programming, and provides a qualitative evaluation of personal cost as motivation, and hence, likely project success.
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